My submission for the UCA Game Jam 2024 that ran from 29th Jan to 2nd Feb (5 days). The theme/prompt of the game jam idea was "Rise" or "Rising". I played around with different ideas and concepts and decided on Undead necromancer awakening a forgotton giant army sealed in tomb.
Winner: Best Overall in the 3D Category - UCA Game/Art Jam 2024.
All assets created by myself over the course of the Game Jam, aside from a skull model I recently made for a different project. Kept poly count and texture resolution size low throughout the project.
Scene built in Blender, Sculpts, models, and vfx created in Blender, Marvellous Designer for cloth simulation and Adobe Substance Painter for texturing. Rendered in Blender Cycles at 4k 1024 samples with denoising and slightly colour corrected in Photoshop.Â